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The Actions panel and Script window contain a full-featured code editor that includes code hinting and coloring, code formatting, and syntax highlighting features. It also contains debugging, line numbers, word wrapping, and support for Unicode. Use the Actions panel to write scripts that are part of your Animate document that is, scripts that are embedded in the FLA file. The Actions panel provides features such as the Actions toolbox, which gives you quick access to the core ActionScript language elements.
You get prompts for the elements that require to create scripts. Use the Script window if you want to write external scripts—that is, scripts or classes that are stored in external files. You can also use a text editor to create an external AS file. The Script window includes code-assistance features such as code hinting and coloring, syntax checking, and auto-formatting.
Getting started with ActionScript 3. Creating a Document class using ActionScript 3. Creating an effective workflow between design and development CS3 The following articles and tutorials provide more detailed information about working with ActionScript:. ActionScript 3 migration table Adobe. When you execute any doc type, the Output panel displays information or warning related to operations such as document conversions and publish.
To display this information, add trace statements to your code or use the List Objects and List Variables commands. If you use the trace statement in your scripts, you can send specific information to the Output panel when the SWF file runs. It includes notes about the status of the SWF file status or the value of an expression. To find reference documentation for a specific ActionScript language element, do one of the following:.
Open the ActionScript 3. Type the language element in the Actions panel, select it, then press F1 Press F1 immediately.
Choose only one version for each FLA file you create. Script navigator. Lists the scripts in your Animate document, and lets you move quickly between them. To view the script in the Script pane, click an item in the Script navigator.
The Actions panel lets you access the code-assistance features that simplify and streamline coding in ActionScript. You can add non-frame specific global and third-party scripts that can be applied to the whole animation from within Animate. For more information, see A dding G lobal a nd T hird- p arty s cripts section in this page. Add using wizard is a simplified user interface to add code to your compositions. Click Add using wizard in Actions panel as shown in the following screenshot.
In the above screenshot, Get frame number action is selected and the corresponding code has been updated in action window. Based on the action type you select, you can also choose the corresponding object for which you want to apply the action.
You can search for specific objects on stage if the object has an instance name. Also, you can apply the action on the current selection. Click Next to choose a triggering event. A set of trigger events are listed in the window based on your action type and object type selection in previous steps. Choose an appropriate trigger event followed by its corresponding triggering objects, if any, and click Finish and add button.
You can choose the Current Selection option from the menu when you select an object in the stage and run the actions code wizard. You can also choose the timeline and components actions for the code. Interactivity is an essential part of an animation that boosts the visual experience of the audience. Want to learn how to introduce actions to the video without any codes?
Watch the tutorial at the end of this example and follow these steps. The Script window lets you create external script files that you import into your application.
If you have more than one external file open, filenames are displayed on tabs across the top of the Script window. In the Script window, you can use PinScript, find and replace, syntax coloring, format code, code hinting and commenting, and code collapse features. You can also use debug options ActionScript files only , and word wrap. I've used EE to make decisions, solve problems and even save customers.
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Started by gparis , PM. Started by sleeky , AM. AS 2 How we create external text scroller or ticker with swishmax Started by ctindia , PM. AS 2 I created this short demo as my first ever actionscript 2. Highest score default Trending recent votes count more Date modified newest first Date created oldest first. Sign up or log in Sign up using Google. Sign up using Facebook. Sign up using Email and Password. Post as a guest Name. Email Required, but never shown.
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